Role: lead designer, developer
This game was created for a course at Aalto University. It is one of my favourite creations due to cross-disciplinary work and humorous value, so it is included in this portfolio, although it is not a representation of professional work. Our team of 4 students created the game from start to finish with Scala, as a Scala Swing application.
We created a game that humoristically depicts the life of a technology student. There are 3 stages: freshman (fuksi), technology student (teekkari), and oldie (wanha). The player needs to collect study credits (noppa), and avoid obstacles such as beer and ice. The player controls the student with A and D or left and right arrow keys, with the game steadily moving the student along the road on the Y-axis.
I was in charge of creating the Item-classes (noppas, beers, and other items), and the Infobar-class, which displays the players health and points. I was also in charge of all the graphics.
The code is viewable on GitLab.
The game was a smash hit among our students, and was especially complimented on its creative story and original graphics. I am very proud of my contribution to this game. I have always been interested in indie games, and this was a push that will inspire me to create more games in the future.
Scala, Adobe Photoshop (for graphics)